Your informative post about the difference between animation and performance capture.
Yes, yes and yes! As someone who used to make short films consisting entirely of handmade animation (and I literally mean “handmade”, like drawing every single bloody frame or animating in stop-motion for days on end) I get annoyed when people don’t bother to differentiate, especially when it’s people in the film industry who should know better. Not to mention that I dislike the artistic and aesthetical approach of movies like Beowulf or Polar Express since I don’t see the point of replacing real actors by their CGI versions just because one can. Performance capture for creatures like Gollum is a completely different matter.
Anyway, thanks a lot for the explanation. Very well put. And much needed, apparently.
As Tintin is coming out this week, and because Spielberg - for marketing reason - still calls it an animated film, now is probably a good time to make a little explanation post. And when you have read it, spread the word.
So, the difference between animation and performance capture.
Here is how…